Game server hosting
Palworld server hosting
Palworld dedicated server hosting on AMD EPYC and NVMe in the EU: 8 GB for €21.99 every 30 days, VAT included. You get the real PalWorldSettings.ini and full file access, plus a nightly backup of your world folder set up from the start.
Stripe-secured payments · unused wallet credit refundable · no minimum term, cancel any time · EU company, VAT LT100016340412
Hosting Palworld
What actually matters on a Palworld server
Palworld keeps the entire world state, every base camp, pal, chest and dropped item, inside a single Level.sav that is rewritten on each autosave, so the file grows steadily and every save is a short pause for everyone online.
The server process is also memory-hungry and its usage climbs the longer it stays up rather than levelling off, which is why experienced admins schedule a nightly restart instead of trying to buy their way around it.
Tick quality is largely a single-thread problem, so clock speed decides how smooth combat and pal AI feel, while RAM decides how much base and pal state the world can carry before it stops being fun.
What 8 GB realistically runs
8 GB is a private-world Palworld plan and it should be read that way. Pocketpair recommends 16 GB for a full server and treats 8 GB as the level where running out of memory becomes a real possibility, so plan on a group of friends, a handful of guild bases and a scheduled restart.
What consumes it is not player count so much as world state: total base camps on the server, pals assigned to them, and stored or dropped items all sit in memory and in Level.sav. The config will happily let you set ServerPlayerMaxNum to 32, but 8 GB will not hold a 32-player world with everyone building.
If that is the plan, email hello@puranode.com before you invite people and we will resize the same day. Tick smoothness is mostly a single-core CPU question, which the EPYC hardware covers; RAM is what limits how much world you can keep.
After checkout
Getting your Palworld server running
- 1
Boot it once before you touch the config
The file most people edit first, DefaultPalWorldSettings.ini in the server root, is only a template and the server never reads it.
Start the server once so it generates Pal/Saved/Config/LinuxServer/PalWorldSettings.ini, then edit that one in the web file editor.
If its OptionSettings block is empty, copy the whole block across and keep it on a single line: editors that wrap it onto several lines make the server discard the block and silently run defaults. Settings apply on restart, not live.
- 2
Set the name, the passwords and the caps
In the same file set ServerName, ServerDescription, ServerPassword and AdminPassword, and decide ServerPlayerMaxNum before anyone joins, since lowering it later does not remove characters already in the world.
Turn on RESTAPIEnabled if you want player lists, saves and timed shutdown warnings scripted over HTTP. Pocketpair has marked the older RCON interface as deprecated, so build on the REST API.
AdminPassword is what it authenticates against, so treat it as a real password.
- 3
Hand out a direct connect address, not a server name
Palworld's in-game community list is slow to refresh and plenty of servers never appear in it, so do not make your players hunt for you.
Copy the address and port from the panel, tell them to use Join Multiplayer Game and type it in, and give them the ServerPassword if you set one.
The default game port is UDP 8211 and it is open from the moment your server is installed, so there is nothing to forward on our side.
- 4
Import an existing world, or start clean
Local co-op saves live under %LOCALAPPDATA%\Pal\Saved\SaveGames\, one folder per world. With the server stopped, upload that world folder into Pal/Saved/SaveGames/0/ over SFTP.
Two things catch people out: if WorldOption.sav is present, the server obeys it and ignores your ini for that world, so delete it when you want the ini in charge; and the host's own file in Players/ is named after their Steam ID and has to be renamed before the dedicated server will load that character, which is what the community save-fix scripts exist to do.
Take a backup before and after, then set your daily restart window.
Mods & how far you can go
How mods work on your Palworld server
Palworld runs as the official dedicated server. Edit PalWorldSettings.ini in the web file manager and upload your own files over SFTP.
- Online within a few minutes
- Hosted in Lauterbourg, France (EU-West)
- Upload mods, plugins or a server pack and run them
- Full file access (SFTP + web editor)
- Nightly backup set up from the start, plus backups on a click
- Free MySQL database
- DDoS protection included
- Console, metrics & crash auto-restart
- RAM upgrades on request, same day
Already running Palworld somewhere else? See how moving to Puranode works.
Tuning rates and limits? Use the Palworld server settings generator.
Test your latency to our server
Measures the round trip from your connection to our server in Lauterbourg, France, right now.
This is an HTTPS round trip to the server itself, which typically reads a little higher than in-game ping. Treat it as an upper bound, not a promise.
How much RAM do you need?
Your Palworld plan ships with 8 GB. Group sizes below are a rough guide: mods, plugins and world size matter more than raw player count.
| RAM | Group | Typical use |
|---|---|---|
| 2 GB | Small group | Vanilla worlds, small co-op, Terraria |
| 4 GB | Friends or small community | Vanilla+ with plugins, light modpacks, most survival servers |
| 6 GB | Mid-size group | Mid-size modpacks, Satisfactory and 7 Days to Die worlds |
| 8 GB | Larger group | Heavy modpacks, Rust, Palworld, busy community servers |
Picked the wrong size? Email us and we will resize your server the same day: you keep the world, the files and the address.
Going deeper: Palworld Dedicated Server Setup: RAM and Ports
How ordering works
- 1
Create a free account
Email and password at client.puranode.com. No card needed to look around.
- 2
Add credit
Top up your wallet by card through Stripe, from €1. Adding exactly the plan price is all you need. Auto-renewal is on by default, so your balance pays for your server every 30 days, and you can switch it off at any time.
- 3
Pick your server
Choose the game and plan: it installs automatically and is online within a few minutes. Large games take longer on first install.
Your servers live in the client panel at client.puranode.com, a separate app from this site, run by the same company.
Stripe handles the card
Payments run through Stripe. Puranode never sees or stores your card number.
VAT included
The price you see is the price you pay. No tax added at the last step.
No minimum term
Billed every 30 days. Cancel from the panel any time, no cancellation fee.
48-hour refund on your first order
Change your mind within 48 hours and we refund your first server's first 30 days in full. Unused wallet credit is refundable too.
MB VARIANTAI · company code 306133252 · VAT LT100016340412 · Lithuania, European Union. Refunds & cancellation
Further reading for Palworld
Palworld Dedicated Server Setup: RAM and Ports
Set up a Palworld dedicated server: Pocketpair's RAM and CPU figures, UDP port 8211, PalWorldSettings.ini, the REST API, moving saves and restarts.
Read the guidePalworld Host Save Fix: Keep Your Character
Lost your character moving a Palworld co-op world to a dedicated server? Swap the host ID, see which fix tools still work, and avoid guild problems.
Read the guidePalworld Server Backups: Enable and Restore
Turn on Palworld dedicated server backups with bIsUseBackupSaveData, see how many copies are kept, and restore a world after a crash or bad update.
Read the guideFAQ
Palworld server hosting: FAQ
I edited PalWorldSettings.ini and nothing changed. Why?
Three usual causes. You edited DefaultPalWorldSettings.ini in the server root, which is a template the server never reads; the live file is Pal/Saved/Config/LinuxServer/PalWorldSettings.ini and it only exists after the first boot. Or your editor wrapped the long OptionSettings line across several lines, in which case the server throws the block away and runs stock settings. Or the world folder still contains WorldOption.sav, written when that world was first created, which overrides the ini for that world until you delete it. In all cases the server has to be restarted for changes to take effect.
Nobody can find my Palworld server in the in-game list.
Use direct connect and stop worrying about the list. Palworld's community browser is slow to refresh and many servers never show up in it at all, which is normal and not a sign anything is broken. Copy the IP and port shown in the panel, have players open Join Multiplayer Game and enter it, and pass on the ServerPassword if you set one. The default game port is UDP 8211 and it is already open in front of your server.
The server runs fine for a day or two, then goes sluggish. What fixes it?
A scheduled restart, not more RAM. Palworld's dedicated server steadily increases its memory use the longer the process stays up and does not give it back, so most admins restart nightly at a quiet hour with a shutdown warning a few minutes ahead. If instead you get a brief freeze at regular intervals, that is the autosave writing the whole Level.sav; on a large world you can raise AutoSaveSpan so it happens less often, accepting that a crash then costs a little more progress.
How much does a Palworld server cost?
Palworld server hosting at Puranode starts at €21.99 every 30 days for a 8 GB server, VAT included. It's a flat price: what you sign up at is what you renew at, with no setup fees and cancel anytime.
How quickly is my Palworld server online?
Your Palworld server is created and fully installed automatically, usually within a few minutes of checkout. You then open the panel, press start and copy your connect address.
Can I install mods and plugins on my Palworld server?
Palworld runs as the official dedicated server. Edit PalWorldSettings.ini in the web file manager and upload your own files over SFTP. Want a hand? Email us and we set it up with you.
Where are the servers located?
All Puranode servers run on EPYC + NVMe hardware in Lauterbourg, France (EU-West). It is one EU location, best for players in western and central Europe. Puranode is operated by MB VARIANTAI, an EU company in Lithuania, and prices include VAT.
Can I move my existing Palworld server to Puranode?
Yes. Upload your existing world and config over SFTP, or contact us and we'll help migrate it, free for the first setup.
What happens if I run out of credit?
Auto-renewal is on by default, so your server renews from your wallet every 30 days while the balance covers it, and you can switch it off on the order form or in the panel. If the balance will not cover the renewal, or auto-renewal is off, we email you 7, 3 and 1 days before it expires. If a server lapses it is suspended, not deleted: your files are kept for 30 days, and renewing at any point in that time brings it back.
Deploy your Palworld server now
Create a free account, add credit and your server is online within a few minutes.