The four steps
Every project follows the same path, whether it is a small integration or a full gamemode.
- Tell us what you need. A plain description of the feature is enough. No specification document is required.
- Get a fixed quote. We scope the work and send a flat price and a timeline within 1 business day.
- We build and test. The work is developed against your game and server version and tested on a staging instance.
- Delivery. If you host with us we install it on your server. Either way you receive the build and the source.
What a good brief contains
The brief decides the price more than anything else, because a clear brief removes the guesswork that otherwise gets priced in. You do not need technical language. You need to be specific.
- The game, the server software and the exact version
- What should happen, step by step, from a player's point of view
- Who is allowed to use it, and what happens when someone is not
- Other plugins or mods it has to work alongside
- What should survive a restart: balances, ranks, progress
What we build
The work is not limited to one game or one kind of plugin.
- Paper, Spigot and Bukkit plugins, and Forge and Fabric mods for Minecraft
- Oxide/uMod and Carbon plugins for Rust
- CounterStrikeSharp plugins for Counter-Strike 2
- Lua addons for Garry's Mod
- Discord bots and Discord-to-game integrations
- Web dashboards that talk to your server over RCON or the panel API
What it costs
You get one fixed price before any work starts. We do not bill by the hour, so the price cannot grow while the work is under way.
Most projects land between €69 and €199 depending on scope. As typical starting points: a Discord-to-server sync starts around €69, an economy or ranks system around €89, a custom minigame or gamemode around €149, and a web dashboard with RCON around €199. Your own quote depends on what you describe, and it is confirmed before you commit.
What you own at the end
You receive the source code and the built file. Both are yours to keep, use and change, including if you later move your server somewhere else.
The build is backed for 30 days after delivery for anything that does not work as specified. You also do not have to host with Puranode to commission work: we build for servers hosted anywhere, as long as you can install the file.